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Midway  Mortal Kombat: Armageddon

Midway Mortal Kombat: Armageddon

(Wii - MPN: 031719191765)
Description: The seventh entry in the ongoing fighting series is a full-blown armageddon, bringing together every bloodletting character in Mortal Kombat history as well as adding new characters eager for violence. Also featured are Create?A?Fighter m..... Read More

User Reviews

4 Star Review(6 Reviews)

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Date Reviewed:  01/27/2008
  • so_cal1
  • Member Since:
    Dec 2007

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    Reviews
    Product Experience:
    3 Days
Strengths: Huge choice of characters Racing game addition Long campaign mode Great Multiplayer Options
Weaknesses: The wii controls become complex for special attacks
Summary: This is a great game. The controls do make it harder, but the replay value and multiplayer options make the game worth it. Once the wii controls are learned, the game becomes a breeze. The game is much easier when a classic or gamecube controller is used. This game should be rented first, but if you like fighting games and don't mind using a gamecube controller, this is a must own!

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Date Reviewed:  05/27/2008
  • hoalong
  • Member Since:
    Feb 2006

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    Reviews
    Product Experience:
    7 Weeks
Strengths: Vast amount of characters selection, Nice added features and game option, new concept with wii motion
Weaknesses: Wii control motion does not always work properly, Create a fatility does not always work as listed
Summary: Overall the gameplay is pretty good. There are a wide variety of characters to choose from from all your past MK favorites. Create your own fatility is a nice feature...if it works properly. This can also be said with the control motion. Sometimes you do one thing and the game recognize another and it just all end up a mess. It does take sometime getting used to, but I still recommended using either the regular or gamecube controller, unless you want all the headaches with trying to master the control motion.

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Date Reviewed:  12/24/2007
  • kimberleerwong
  • from WA
  • Member Since:
    Sep 2005

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    Reviews
    Product Experience:
    14 Days
Strengths: Great game, good graphics, nice design
Weaknesses: controls are a bit hard to master
Summary: This is a really good game, but the controls are a bit difficult. The wii controls are good, but may be a bit too complicated for little kids... there is tons of violence in this game, so I would not suggest it for little kids. Fun for the adults in the family.

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Date Reviewed:  11/13/2007
  • robind30
  • from TX
  • Member Since:
    Jan 2005

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    Reviews
    Product Experience:
    1 Months
Strengths: Fun to play, especially against others.
Weaknesses: Wii controls
Summary: Mortal Kombat for Wii is just as good as it for other platforms, if not better. The only problem I had with the game was the inability to control the movements with the Wii controllers.

After I went through training mode, it became much easier and much less frustrating. It does take a bit of time to learn, though.

If you quickly lose interest in a game based on the complexity, this game may not be for you.

If you can get past that, Mortal Kombat for Wii has a lot to offer; unique fighting styles, multiple characters, and endurance mode.

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Date Reviewed:  07/27/2007
  • PleasantOne
  • from CO
  • Member Since:
    Aug 2005

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    Reviews
    Product Experience:
    2 Months
Strengths: It's Mortal Kombat with Wii movement controls! I can FINALLY do fatalities! ;)
Weaknesses: It's Mortal Kombat with... Wii movement controls!
Summary: A lot of the complaints I've read on this game center around the Wii controls for this game. I understand the complaints to a point... they are a bit hard to get the hang of. And they don't aways work perfectly... but it's a heck of a lot of fun when they do! And the best part? I can finally do fatalities! Call me pathetic, but I was just never able to get them to work ont he older games, and now I finally can. Hurrah!

For those who really don't like the Wiimote controls, you can use the classic controller or the Game Cube controller to play. There are several different modes of gameplay, including a Kart racer which I just can't help but find really amusing!

I think this game is at least worth a rental for Wii owners. To me, it's worth owning, but then I haven't owned this game on another console.

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Date Reviewed:  06/15/2007
  • tpino84
  • Member Since:
    Mar 2007

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    Reviews
    Product Experience:
    2 Days
Strengths: It actually feels good!
Weaknesses: The motion controls don't ALWAYS work, but you'll find out it's your fault and not the games!
Summary: I am shocked.

I really thought this game was going to bomb because it was simply a port with added Wii controls. I was ACTUALLY wrong and I am GLAD! Yes, it IS a port with Wii Controls but the *GASP* is.. it actually works and is FUN!

They have 2 videos to teach you how to use the Wii Remote, and they have a Wii Remote training mode so you do have plenty of time to learn what to do before you enter Kombat! When the moves do not register, you realize you didn't do it exactly what you were supposed to. This does get highly frustrating, but it makes you more aware of what you are doing. This is a game that MUST grow on you and you HAVE to put the dedication into it. Once you do that, you will realize this is a very fun game and the future of fighting games on the Wii is very promising!

Maybe I am biased because I am a huge Mortal Kombat fan, but still. At LEAST give this game a rental and chance. By chance, I mean sit with it and learn the moves and don't give up. It may not be for everyone, but for whom it is for, you're in for a treat :)

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